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A Bad Ass Server • View topic - Review and reccomendations on the ballistics Server
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 Post subject: Review and reccomendations on the ballistics Server
PostPosted: Tue Dec 10, 2013 11:04 am 
Grunt

Joined: Tue Dec 10, 2013 5:50 am
Posts: 2
Me and my friends popped round one day on 9th of December and we really like this server. we are aware of the mod and its features but we know of a massive updated version that balances all weapons out. we also found out that the server lags really hard as a lag spike for 2 seconds at utterly random times. we don't know if it is to do with the ballistics mod or the ping bots on the server. Also, the server is quite quiet and having so many bots makes it cluttered and all over the place. we have some recommendations below. you may take these as a compliment and choose to ignore them but we understand if you decide to ignore this review.

Full on recommend
-We first recommend using the Ballistic Pr0 mod which balances out all the weapons currently on the server
-Team DeathMatch is for a full server not for 1-2 players which is about the maximum I have seen. I recommend Normal DeathMatch with a maximum of 6-8 bots in the game with a score limit of 80-100, which may decrease lag.
-ballistics cant function properly at above or below the normal speed and it confuses the player. Please put the game speed to its origional
-TDM pickups isn't recommended on big maps which there are tons of maps where I cannot find the pickups and there are no weapon caches. I recommend the Loadout supported by Ballistic 2.5/Pr0.


Optional recommendations
-Use the UTcomp mod instead of the usual blip counter on hit which gives you coloured names and the blip noise when you hit someone and it sounds more HD.
-Use original bots instead of ping bots to show that the server is empty and not full of "ass"


If you need any more information about this ballistic pr0 or any mods included in the recommendations above, I am on a TeamSpeak channel some hours of the day or you can just pm me or reply to this message. thanks for your time. please reply with what you think of these recommendations.


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 Post subject: Re: Review and reccomendations on the ballistics Server
PostPosted: Tue Dec 10, 2013 10:41 pm 
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Clan Member

Joined: Tue May 19, 2009 8:26 pm
Posts: 219
Location: United States Mich.
You like Azarael server? You seem to like the same stuff.


Image My spelling sucks figure it out
Image


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 Post subject: Re: Review and reccomendations on the ballistics Server
PostPosted: Tue Dec 10, 2013 11:53 pm 
Grunt

Joined: Tue Dec 10, 2013 5:50 am
Posts: 2
{ABA}Worlock wrote:
You like Azarael server? You seem to like the same stuff.

I dont like TAM


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 Post subject: Re: Review and reccomendations on the ballistics Server
PostPosted: Wed Dec 11, 2013 8:13 am 
Captain

Joined: Fri May 17, 2013 7:56 pm
Posts: 81
Ah rekon Yall iz kool Oliver. Ah sur ahms glad yall cum ta play. Ah rekon we-all talked aboot the same thangs yall sed but not in the hi-tech lingo yall uzin. Queen Bitch been a bitchin boot game speed ... jes an x-ample.

Shore iz gud ta no thet we izza being visited by new Komrades whut luvs th' game. Yall keep on-a-showin up.
Kuz Admin Bonjaa izza lookin fer ta cobble up a Homage map fer the tenth anni-ver-sary o' th game. mebbe yall kin hep?

We iz stronger to-gether than sep-rate. Thas how cum Ah izza allus a-tryin ta git th'players ta visit an use this hyar site mo. Whut yall thank boot "Knuckle an Knives " only in "Boxed In"??? An howsa -boot sum real teams beein set up fer maps lak D-Day. Stead o' everbuddy jes doin thar own thang. Ah been a-bitchin boot thet fer-ever.

Gud ta no yall haz int-rest. Keep on a-visitin. Happy Healthy Holidays ta Yall an Yourn. RICH" THE MIGHTY" CRANIUM
BAWHAWHAWHAW!


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