{ABA}Worlock wrote:
keys are still bound to default settings F to activate P to talk
regular speakers work fine
but no sound or talk from head set only on unreal works fine on other programs
and what is V11
So you are saying:
1) Audio from headset does not work in Unreal
2) Mic in headset does not work in Unreal
3) Audio from headset works in all other programs
4) Mic works in all other programs
Is this correct?
For the Audio problem have you check the Audio settings within Unreal?
With the headset plugged into the computer do this -
From the main menu (when Unreal first starts) there is a "Settings" selection. Choose that.
Within the next window, on the top there are several tabs select the Audio tab.
Within this window I think that there are check boxes to enable or disable music and audio. You'll have to look for this because I am writing
this at work from memory. Make sure that those are Ticked.
Next, there are volume slider bars for Music and Audio at the very top of this Audio window. If they are at the far left than you are at Zero volume level.
Move those to the right so that they are set at 50%. As you slide the bars I believe that you will hear the volume increase and either music or the announcer voice,
depending on which bar, as you slide it - if the headset is working.
I believe that is all the settings there are for Audio. If this does not resolve the problem than you may have to look at the Windows settings.
I won't troubleshoot the Mic yet until you get the Audio working.